Hot-Fixes
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- None
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Additions
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- Job Progression
- This has been added to the taxi and tow scrap job
- The taxi job has 3 progressions past base and the tow scrapping has 2 past the base
- Taxi job you get more money per mile per progression and the tow scrapping you get more materials per vehicle scrapped
- There will be progression added to the rest of the jobs in the next changelog
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Changes
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- Gas Consumption
- This has been reduced
- Stress While Driving
- This has been reduced
- Store Robberies
- Increased the payout from registers and safes
- Minor change to the types of dirty money. This doesn't affect anything aside from looks
- Fees of Police Charges
- Reduced all traffic or citable offenese fees. All other fees are being looked into and being adjusted appropriately
- 911 Commands
- I removed /911 and /911r as those were old ones from the old server. The /911p is from the current QBCore framework and we will use that one for now. I will have to add a way to respond to it though. I may bring back the /911r to do this. If you miss a /911p call as a cop you can always check all police notifications/calls in the phone under the MDT app
- Police MDT
- Removed the evidence button from police MDTs. Please use the evidence storage in the basement of MRPD. I may bring back that button but I want that to be used for now.
- Garbage Job
- Changed this to the old garbage script where you can do the mission with multiple people. The people just have to be on your truck when you pull up to the garbage spot and start it by pressing E
- Added progression to this job
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Fixes
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- Locking debit/credit cards
- If you use that option it should lock the card from being used
- Police Alerts
- Police should now recieve alerts when someone is shooting a gun when they shouldn't be
- Paychecks
- Fixed an issue with the routine paychecks for real this time (02/27/2023).
- Vehicle Financing
- Fixed an issue where if you paid off a vehicle it would break the garage script for that player
- Taxi Job
- Fixed an issue where you would have to drive up to the NPC and to the drop off spot twice before it would give you the pickup/drop off options
- Weapons on Back
- Fixed an issue where if you tried to switch characters with a weapon on your back your would spawn back in with it
- Inventory
- Fixed an issue where if you tried to move an item from a secondary inventory that is overweight the item wouldn't move
- Store Robberies
- Fixed registers not giving payout.
- EMS MDT
- This has been fixed and can by accessed by doing /mdtjob
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