Hot-Fixes
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- Hotfix #1 (Sep. 02, 2023)
- Repairing
- "Check Vehicle" should be fixed
- Fixed an issue with repairs not persisting through vehicles being stored and pulled out
- Police Shop
- Fixed some issues with this
- Police MDT
- Fixed issue with sentencing of players
- Hotfix #2 (Sep. 03, 2023)
- Stealing Local Vehicles
- Did some fixes to this to prevent spam exploit and fixed a few things
- Repair Kit
- Drastically lowered the price from 7.5k to 1.5k
- /roll
- Works again. Get to gambling you filthy animals
- Registering vehicles
- Fixed an issue with this not getting the vehicle model
- Hotfix #3 (Sep. 04, 2023)
- Job Count
- Fixed an issue where job count would be less than it should be for some jobs
- This fixes the issue where people could repair their vehicle engines at the arrow even if a mechanic was on duty
- Prison
- Fixed an issue where you couldn't get out of prison and get your items
- Police Vehicles
- Some police vehicles were missing from the shop
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Additions
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- Items
- Repair Kit
- These can be used by anyone to repair a vehicles engine up to 50%
- If used by a mechanic they can repair the engine up to 75%
- If used by a mechanic while near a Service Truck then they can repair any part on the vehicle up to 75%
- Repairing with these does require materials. An extra item called Parts Kits were added to help with this
- Each repair kit has 25 uses before being destroyed. Be sure to unstack a repair kit before using it. Otherwise all repair kits in that slot will go down 1 use
- Parts Kit
- Mechanics can make these which store multiple different vehicle materials. They can hold up to 250 parts, have an inventory weight of 2 and only take up 1 slot
- Use of the item will break it down into the materials that are contained within it
- Defibrillator
- Anyone with defibrillators can revive someone as long as the person hasn't been defibbed already or if they have been defibbed they have to have checked their self into the hospital since or been revived by a medic/ems
- If you get revived by a defibrillator you will still be bleeding/limping when you get back up. So be ready with bandages.
- You only get revived with a little under 3/4 of your max health and that is the max health you can get until you check in at the hospital or get revived by a medic/ems
- Fake Plates
- These are purchased from the Boost Shop.
- Infinite uses so long as you remember to take it off of the vehicle you put it on
- C4 item (not a weapon which is also in game)
- Bobcat Security Security Card
- Trafficking
- This is a mission done by plane. There is a ped at every airport where you can start these missions.
- There are 4 types of trafficking missions
- Drug Trafficking
- This mission can only be done if enough "Illicit Material" missions have been done to populate enough drugs to do a Drug Trafficking Mission
- Every time you complete one of these missions you get paid more than the "Illicit Material" and "Weapon Parts" missions. You also get a chance to get a few drugs when completing
- Illicit Material Trafficking
- This mission delivers illicit materials used to craft various drugs
- Every time you complete one of these missions various materials fill up a "repository". This repository can be accessed by players (at a specific location) to purchase these illicit materials and the server also does an algorithm every so often to use those materials to "craft" drugs for the "Drug Trafficking" missions.
- Weapon Trafficking
- This mission can only be done if enough "Weapon Parts Material" missions have been done to populate enough weapon to do a Weapon Trafficking Mission
- Every time you complete one of these missions you get paid more than the "Illicit Material" and "Weapon Parts" missions. You also get a chance to get a few weapons when completing
- Weapon Parts Trafficking
- This mission delivers weapon parts used to craft various weapons
- Every time you complete one of these missions various parts fill up a "repository". This repository can be accessed by players (at a specific location) to purchase these parts and the server also does an algorithm every so often to use those parts to "craft" weapons for the "Weapon Trafficking" missions.
- All missions pay a player dirty money based on the distance they fly
- You get paid more if you beat the average time it takes to complete the picking up and delivering of the items
- You get paid more the closer you land to the middle of the landing target
- Police will be alerted if you fly over 175m for more than 3 seconds and this will repeat every 15 seconds if you stay above that altitude. Police will also be alerted if you don't land at the preferred landing spot (Gold Marker)
- Police have a target (third eye) option to search planes when they get filled up with materials, parts, drugs, weapons. Cops get probable cause to search if they use the "Get VIN" target option and they have already had a police dispatch matching the plate (tail number)
- This can be done in groups of 4. You get paid more for doing it in a group and more the more are in the group
- To start a group run you just need to be close to the person that starts the mission. The person starting the mission will get a list of nearby players and can check the ones they want to have in the group
- Vehicle Boosting
- A hidden ped has been added on the map which allows for players to do vehicle boosting missions.
- There are 15 levels to vehicle boosting
- The higher the level the higher the chance for there to be aggressive peds that spawn next to the vehicle. These peds also gain health, armor and better weapons the higher the level
- You get paid in Nitro for completing boost missions
- The higher the level the more Nitro you get
- Nitro can be spent at the Boost Shop
- If a person robs you of your cash they will also take all Nitro on you
- After you reach level 9 you can start scratching VINs off the vehicles you boost to keep them. This costs money and the police can permanently seize these vehicles if they catch them.
- Bobcat Heist
- State robbery that requires different items to break into the Bobcat Security building
- Has various minigames at each step of the robbery process
- There are NPCs that spawn that have to be killed and they are tough
- This pays out with some gold and a bunch of weapons
- Clothing
- Added a bunch of new clothing
- Random Starter Vehicle
- When a new character is made it adds a random vehicle from a list to the garage at Legion Square (Pillbox)
- If you already have a character you can claim this at the ped standing at the corner of Legion Square.
- Community Service
- Another way for police to sentence and for admins to punish
- Vehicles
- Added several Imports (added in vehicles) (Crux)
- Service Truck
- If one is near a mechanic while doing roadside repairs with a Repair Kit it gives them more options to repair other parts
- Has cool lights and a cool sign which can display different things
- Added in vehicles will continue to have their handling monitored and can/will be changed to keep things balanced
- Vehicle Repossession
- This can be done by anyone by going to the "Towing HQ" on the map and target (third eye) selecting "Available Repo(s)". This will send an email to your phone after a range of 15-45 seconds with a list of vehicles that are capable of being repossessed
- It is up to the individual player to locate these vehicles
- The reward for repossessing a vehicle is $6,500 + ((Total - Balance) / 2). "Total" was the original price of the vehicle and "Balance" is what they have left to pay. So you get half of what the person has already paid on top of the base $6,500
- If a vehicle has not been out of a garage for at least 5 hours in the past 7 days (including current day) then it will be able to be pulled from the garage by anyone for repo purposes. This can be done by doing /repovehicle vin while standing near the garage access arrow.
- If a vehicle has not been out of a garage for at least 10 hours in the past 30 days and it hasn't been out for at least 5 hours in the past 7 days then it will show which garage the vehicle is in
- If you happen to have IRL things come up preventing you from playing or paying your finance payments you can create a support ticket and admins can toggle the vehicle to be ignored from the repo list
- For every vehicle you have repo'd the minimum % down on a vehicle is increased by 5% and you lose 2 on the max payments per
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Changes
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- ServerRules
- Still some updating to be done before launch! Be sure to read the SERVER RULES. They have been revamped a ton!
- Vehicles
- Disabled ability to control vehicle in the air
- Attempt to keep majority of vehicles around 180 MPH
- Police Vehicles
- Class System
- Reworked it a bit. All emergency vehicles classes (speeds/handling> can be changed by cops
- Added all purchasable Imports (added in vehicles) to the class system
- Added new Liveries (Los Santos Sheriff's Office) (Crux)
- Reworked the method to purchase vehicles for police (Big assist from Crux)
- Clothing
- Reworked clothing. This change brings back most of the base GTA V clothing. (Crux)
- Police Clothing
- Updated some clothes to match some small changes. (Crux)
- Fines From Police
- Removed the ability to reject fines sent by police
- Legal Jobs
- Bus Job
- Added progression to the job
- Reworked functionality a bit to where there is more than one ped at the stop and they now walk to get into/off the bus
- Get additional payout per ped
- Reworked payment system and increased it
- Trucking Job
- Reworked payment method and amount you earn overall has been increased.
- Forklift Job
- Increased payout of this job
- Tow Job
- Increase and reworked payment for doing NPC jobs
- Bank Robberies
- Increased payout of all of these
- Truck Robbery
- Increased payout and added an additonal chance to get a new item ;)
- Durg Cooking
- Changed temps and times
- Get more drugs per drug material and get additional drugs if you cook in larger batches (was in previous changelog I believe but added again to make sure)
- Starting Money
- This has been increased
- Police Dogs
- Removed the stamina from these animals for now. May change in the future. They still have all the other traits that need to be kept up with
- Skillbar
- Updated to the latest version of QB Skillbar. Has a new design to it.
- Inventory
- Changed palyer max weight from 125 to 150
- Changed the following weights:
- Gold Bar - 3 to 2
- 10k Gold chain - 2 to 0.25
- Gold Chain - 1 to 0.167
- Diamond - 1 to 0.75
- Diamond Ring - 1.5 to 0.125
- Rolex - 1.5 to 0.25
- Respawning on death
- All your items (except your 6th slot) drop where you were when you respawn. Excludes police - Police inventories just wipe.
- Taking Damage
- If you are wearing armor you only take armor damage when shot within the torso area (where armor would normally be). This doesn't take "hit boxes" of actual armor you are wearing. Just anywhere in the armor
- If you take fall damage or get shot in the arm while wearing armor you will take health damage and your armor will remain. Armor will remain through death
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Fixes
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- Police MDT
- Fixed issue where cops weren't receiving compensation for jailing and fines/tickets being paid.
- Vehicles
- Fixed opening/closing of vehicle hood
- Restaurants
- Fixed /packagemeal
- Performance
- Made some changes to some scripts to reduce CPU load and improved some memory usage of other scripts. Will continue to work on this for every upcoming changelog.
- Female Character Health
- Female Characters should now spawn in with full/max capacity of health
- Targeting (Third Eye)
- Fixed issue with this sometimes showing a third eye option that you otherwise wouldn't be able to see
- PD Garage
- Fixed issue with it not allowing pulling out of vehicles
- PD Dice Rolling
- Fixed /roll command
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